Overwatch 2 balance changes and hero nerfs in 2022 reshaped Sombra, Genji, Zarya, D.Va, and Kiriko, defining the game's evolution.
I remember it like yesterday, though it's been years since those fateful balance changes that shaped the game we play today. Back in 2022, when Overwatch 2 was still finding its footing, I watched as my favorite heroes were transformed beneath my fingertips. Now, in 2026, looking back at how those changes rippled through time feels like tracing the outline of an old friend.

Sombra – my digital phantom, my shadow companion. They called us flankers, but we were more than that. We were digital poets writing death in binary. When Blizzard cut her hacked damage multiplier from 40% to 25%, I felt it in my bones. The nerf was a bitter pill to swallow, what they call a 'tough break' in the streets. She'd become 'too deadly' they said, as if that wasn't precisely her purpose. I'd grown accustomed to dancing through enemy backlines like a ghost at a ball, but suddenly my dance had lost its rhythm.
The years since have taught me to adapt. To find new ways to be the thorn in the enemy's side. That's the thing about us Sombra mains – we always find a way in. Hack the planet, as they used to say.
Genji mains felt it too. My cyborg-ninja brother from another mother had his shuriken damage reduced from 29 to 27 and ammo count slashed from 30 to 24. Small numbers on paper that felt like canyons in practice. We flankers were being put in our place, told to stay in our lane. But anyone who's run the streets knows – you can't cage what was born to roam free.
The Tank Revolution

Zarya was the real talk of the town back then. The Russian powerhouse who everyone predicted would crumble in the solo tank meta ended up being the queen of the castle. Her barrier duration got cut from 2.5 to 2 seconds, with cooldown increased from 10 to 11 seconds. 'Limited windows of vulnerability,' they called it – corporate-speak for 'impossible to kill when played right.'
Looking back now in 2026, it's wild to think how these small tweaks fundamentally changed how we approach the game. Tanks have gone through three major reworks since then, but I still remember the days when a good Zarya could carry an entire match on her heavily-muscled shoulders. Those were the days, as the old-timers say – when the game felt fresh and unpredictable.
D.Va's changes were particularly interesting – a partial revert that reduced her boosters impact damage from 25 to 15 but increased the spread of her fusion cannon from 3.5 to 3.75. A give and take, yin and yang. It was the only buff among the nerfs, a single flower growing through concrete.
The Healer's Touch
Kiriko, sweet Kiriko. Her swift step invulnerability period was slashed nearly in half, from 0.4 seconds to 0.25 seconds. That fraction of a second – blink and you'd miss it – changed everything for support players. One moment you're teleporting to safety, the next you're caught in crossfire like a deer in headlights.
As my grandma used to say, "You can't make an omelet without breaking a few eggs." The support meta has evolved dramatically since then. These days, in 2026, support players are practically carrying matches with the new passive abilities introduced last year, but I still pour one out for old-school Kiriko mains who had to relearn their timing overnight.
The Meta Evolution
Four years later, and the game feels completely different. The heroes we once knew have transformed, adapted, evolved. New faces have joined the roster, old favorites have received reworks, and the meta shifts like sand beneath our feet.
What strikes me most about those early balance changes is how they set the tone for what was to come. Blizzard showed us they weren't afraid to make bold moves, to shake things up when necessary. It's what kept the game alive all these years – that willingness to change, to grow, to listen.
As they say in the gaming world, "Nerf or nothing!" 😂
My Personal Journey
Through it all, I've remained faithful to my shadow-stepping hacker. Sombra and I have weathered every storm, adapted to every meta shift. When they nerfed her hack, I learned to be more selective with my targets. When they buffed her translocator in 2024, I discovered new paths through each map.
That's the beauty of this game – it forces you to evolve or die. To think on your feet and adapt to changing circumstances. In that way, it's not so different from life itself.
| Year | Major Meta Shift | My Main at the Time |
|---|---|---|
| 2022 | The Great Nerf | Sombra |
| 2023 | Tank Renaissance | Zarya |
| 2024 | Support Supremacy | Kiriko |
| 2025 | Damage Dominance | Back to Sombra |
| 2026 | Balanced Bliss | Still Sombra |
The Road Ahead
Now, in 2026, rumors are swirling about another major balance patch coming next month. The forums are ablaze with speculation, theory-crafting, and the occasional flame war. Some things never change.
Whatever comes next, I'll be ready. My translocator is primed, my hack is charged, and my trigger finger is itchy. In a world that's constantly changing, adaptation isn't just a skill – it's a survival strategy.
As we veterans like to say, "GG go next" – because in Overwatch, there's always another match, another meta, another chance to prove yourself in the digital arena.
And I wouldn't have it any other way.
Through nerfs and buffs, through victories and defeats, through rage quits and comeback stories – this game has been my constant companion. A digital home where I've forged friendships, rivalries, and memories that will last a lifetime.
So here's to Overwatch 2, to Blizzard's ever-evolving vision, and to the community that keeps this dream alive. May your aim be true, your ultimates game-changing, and your Play of the Game clips worthy of sharing.
See you on the battlefield. Just don't be surprised when you find yourself hacked and helpless as I emerge from the shadows.
After all, the world could always use more heroes – but it only needs one Sombra main.
And that's me. 😈